Movement Session: Drawing The Bow
This morning's movement session yielded new insight into how to replace point/click interfaces with flow interfaces. I had been considering multiple ways to make selections (to choose one option from a list of many). This morning I realized I could point by "throwing" the flow. I added elasticity by adjusting the attractor thresholds. This made it possible for me to "aim" the flow with one hand, and draw the flow back with the other hand first. It was a bit counterintuitive to "draw the bow" before aiming, but after a while it was like a shooting gallery. I could hit any edge with a majority of the flow of force. I think it makes sense to use contextual flow behaviors so when navigating, one method of flow is used and when offered a selection, this kind of elastic flow would be offered. I'll use the rate of flow to indicate the behavior shifts, possibly use color but would rather keep the colors simple and have the flow "flow" differently based upon context. This was a great session.
